Dystopian Space Colony

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Roleplay Attributes

Genre: Science Fiction

Age Ranges: Adult

Kinks: Self-Bondage, Bondage, Domination, Robots, Sex-Machines

Background

There is no faster than light travel so space colonies take decades and centuries to set up. Usually a colony building robot is sent out first with the specifications for the place, and that is followed by sleeper ships filled with the colonists. Usually there is ten years between the robot ship and the first sleeper ship. The first sleeper ship has about 10,000 colonists, and they usually have about five years to get everything sorted out before the next ship arrives, more ships arrive at faster and faster intervals.

This colony is an industrial/manufacturing colony that is there to mine and process some exotic element on the planet. Unfortunately the market for the alloy fell through the floor fourteen years into the project and no colony ships were sent after the first one. The robotic ship was reconfigured to a more automated setting for producing general robotics and other commercial goods. Processes that don't need as many workers. When the first colony ship landed half the colonists found they weren't needed and didn't have permanent jobs. Since this is a dystopian setting those without jobs became homeless. They were still able to find enough work to feed themselves, but not much. Many of the colonists have only the clothes they wore in hibernation, which was a hospital gown and those wear out after a while.

Those that do have jobs have enough to afford a small apartment in the city, close to work. Though some have moved out to the suburbs, where there is a bus service. The land is cheaper, but much much fewer people. The initial colony was designed to support ten million people, so the city is built up with sky scrappers rising to a hundred floors, surrounded by smaller and smaller dwellings till miles from the outer city are the single family detached homes. Security robots are used to make sure that the houses and apartments don't have any squatters, forcing those without jobs deeper into the

Tora's Role

Tora is one of the lucky ones that got a job after landing. She's a highly technical person with a bachelor's degree in robots and a masters in control theory. She knows how to build and maintain robots, so her job is basically to make sure the robots in the factories are working correctly, and to sometime fix the programming if it goes wonky. Not really a good use of her training. She decided to be one of the people to commute and stays out in the suburbs.

She lives on an empty cul-de-sac, a fairly large one that wiggles back and forth so after the first few houses the rest of the street can't be seen from the main street. Tora being the kinky girl she is, and with her background in robotics has hacked the system. She has created a 'game' called 'bondage stealth' that affects or infects the security robots that come into her cul-de-sac. The rules are simple, any naked and collared human is to be captured and punished by the robots on the street. There's a box that Tora has hidden just past the first bend that contains her wear for that day's game. She places her factory jumpsuit into the box and takes out what has been randomly selected. It always has cuffs and collar, but sometimes there are other things to be added to the outfit that gets her bound up. She then has to get dressed and then try to sneak past whatever security robots are there to get to her house at the end of the street.

Every day she is successful the difficulty gets harder and the punishments get more intense.

How the RP Goes

New Neighbor

What Tora doesn't know is that she has a new neighbor that decided to move out of the city and into the suburbs and discovers the naked and bound blond as she tries to sneak past and finds out all about her naughty hobbies.

Unemployed Visitor

Seeking a new life someone has come into the neighborhood trying to find a better place to live and finds out that Tora has hacked the neighborhood and decides to take advantage of the bound blond.

Maintenance Worker

There could be a maintenance worker who's come by to see why there's some anomalies in the system, and discovers Tora taking part in the game, or even modifying the game to make sure she can't win. This was suggested by some other people, who suggested the maintenance workers could be wearing only tool belts.

Descriptions

Cul-De-Sac

The road leading in the residential area is well maintained. Two story houses on large pie shaped lots line each side of the street. Each house looks well kept with fresh paint, each yard is manicured to an inch of its life, and the trees and pushes all have that uniformly same feel to them. In fact the houses are all so similar that they look sterile and unlived in. Which is the fact as each house has no occupant and is maintained by the colony's robots. The winding and weaving street leads from the main road and deeper into the sub-division. What was planned to hold over fifty families appears to have none. The road turns sharply after the first house, blocking the view from the road deeper into the line of houses.

Bushes Just After the First Bend

There are bushes near the house just after the first bend of the street. They're made of soft leaved hedges that are well maintained. Except for one part between them. There has been a hole pushed through between two of the plants at about knee height. Leading to a set of boxes on the ground, hidden from view. One box is unlocked and easy to open, this one to put the 'Bondage Stealth' game player's clothes into. When all of her clothes are locked away the other box opens to show what items she gets to use for this iteration of the game.

End of the cul-de-sac

At the very end of the street after journeying past at least twenty houses one house looks different. It looks occupied. While the lawn is still maintained and the bushes and trees still trimmed, they don't look as uniform as those done by the maintenance robots.

Outside Tora's House

The lawn outside of Tora's house is well cut, not as nice as some of the others but there are definitely signs that it is cut regularly. It looks perfectly normal, except for one thing. In the center of the wide lawn is a small concrete pad about a foot across. A five hundred pound test chain has been embedded into the concrete, the chain stretching out towards the steps up to the front door of the house, stopping just short of the door way. At the end of the chain, a second chain has been wielded to the second last chain link. This short chain ends at the hook of a padlock. The padlock itself is fairly high-tech, matching the rest of the colony. It has a key hole for old-time opening, but it also has several high-tech features. It has a timer for one, that can be set to open the lock after a certain amount of time. It has a set of bio metrics so that it can be opened by only certain people. And it is connected wirelessly to the main computers of the colony. A quick examination of the lock's interface shows that there is only one account listed, and that account is explicitly denied access to unlocking the lock, everyone else seems to be able to open the lock at will.

The house itself looks like an large two story house, built for a large family, with what looks like at least six bedrooms on the top floor. A garage is built onto the main floor of the house that has doors for three vehicles, but there's no sign of any rubber tire tracks on the driveway itself.

Entrance of Tora's House

The entrance to the house leads to a staircase that leads upwards to the second story, and a second staircase behind the first that leads down to the basement. The colony interface pad is by the front door but it has obviously been hacked. This ubiquitous flat screen wall tablet has several fine wires coming out of it and are soldiered to another chip. The works look finely done, but definitely illegal. Farther back the entrance way leads to the kitchen, and rec room of the house. A door to the left shows off the dinning room and a door to the right leads to the office. The office has a computer system in it with three monitors.

Stairs Down to the Basement

The stairs down the basement are simple, but end at a steel paneled sound proof door. Behind that first door is a second door, but this one looking more like a prison door, with heavy steel bars running vertically.

The Basement

The basement is mostly open, but there are a distinct areas. To start off with by the door is a set of cabinets filled with different sorts of restraints. They're mostly cuffs, all of them lockable. The cuffs range from the standard wrist and ankle cuffs, but also include cuffs for thigh and elbow. They come in different materials and different colors. There's cuffs that are studded and spiked. There are sets of steel cuffs that are fairly heavy, and fasten with a special flange to hide the fastener and require special tools to remove. Other restraints are also housed, from body harnesses to bridles to full discipline hoods. These are all set up close to a second service door, the ones that can be put on without help are closest to these service doors. There are a few other cabinets farther from the service doors that contain restraints that require help to get into.

The next section seems to be made up of cages and bondage furniture. The cages are set up in such a way that the person has to be kneeling, or standing, with different cages forcing different positions. The rest of the furniture is set up with different wooden frames with a padded leather service. There's some classics like a bondage table and an X-cross. And a few others like a spanking table and a wooden horse. The wooden horse has been playfully designed to look a little bit like a rocking horse, with a fake wooden head with a bridle and reins on it. The reins ending with a pair of nipple clamps. The furniture near the front of the room are less intense and more gentle than those that are deeper into the room. There are a few hacked security robots by the furniture. Each one of them carrying a pair of dildos at the crotch, and some implement like a whip or crop. Each of them ready to help a person into a cage or onto a piece of furniture.

At the back of the room are other apparatus that seem to be in progress. Whoever set up the room seems to be getting more and more edgy as they go back. There are five things that are near the state of completion but just needs that little bit more done to them to be hooked into the power and the computer that sits in the corner.

The first item is what looks like a classic wooden electric chair. It has a wooden seat, but like the wooden horse has a pair of dildos on pistons that go through the seat. Though each of these dildos is made of chrome. The chair has clamps for the wrists, elbows, knees (spread of course), and ankles. There's even some for the waist and neck. A final restraint seems to be a strap with a ring gag attached to it. Heavy cables attached to alligator clamps have been set up and hang over the arm of the chair, with the words 'nipple', 'clit', 'labia', and 'tongue' written on them. Right in front of the chair is a display that looks like a count down.

The next item looks almost like a classic gallows. With a trap door, and stairs up to the platform. There's a winch with a hook attached to the ceiling with tracks that move from apparatus to apparatus that is currently over the platform. Like the first piece this one doesn't seem to be operational, and only needs a little bit of more work to make it so.

The third piece looks like a large glass tube. It appears to be a little over two meters in diameter, too wide for someone to stretch out their hands to touch the sides. The tube runs about three meters tall, leaving another three meters or so to the ceiling. At the bottom is a drain, and at the top a large spigot for feeding water into it. About half a meter from the bottom is a platform, that is mounted on hinges to move out of the way. At the top also appears to be a barred hatch, about a third of a meter from the top. The winch and track from the gallows also runs over the tube.

The last two areas appear to be exercise areas with a twist. The first one is a set of two treadmills set next to each other. Neither one has any controls or arm rests, instead its just the moving platform. Behind the treadmills is a trap door that opens up into a pit, set right at the edge of the conveyor belt. Another spigot is set over the pit and the tracks for the winches are there. The final area is what appears a climbing wall, that runs up the entire length of the wall. There are trap doors there as well over pits. The safety rope here is another noose on a moving winch.

The Basement Office

The chair by the desk in the corner at first glance looks like the retro ergonomic chairs you find, that has the person kneeling on a pad, and their butt on a pillow. This one has been changed. Instead of a butt pillow this chair has a triangular steel bare set in its place. The steel bar is much exactly like the type you see on a wooden horse. This one also has a pair of holes in it, and dildos pushed through the holes attached to pistons. Whoever is working at the desk will definitely have that on their mind. The desk even has a box called enhanced security that is run to the computer. This box is connected to several chains attached to the chair by where the ankles would be. Another two chains close to where the wrists would sit to use the keyboard and mouse, and a longer one. But that's not all. Five cables have been attached to alligator clamps. Each one running into the enhanced security box with labels 'Nipple', 'Clit', and 'labia'.

The computer itself is hooked up to the office computer up stairs. And whoever usually uses it has been a bit lazy. They've left themselves logged in, and there's a box on one of the screens stating that the enhanced security has been turned off. There's a game that looks to be minimized called 'Bondage Stealth'. And there looks to be a web browser that has been hacked into the administrative portal of the city. Someone has been filling in a job classification, for something called 'Dominant'. It reads like a bad novel of either a master or a mistress. Both cruel and romantic. Both wanting to do naughty and horrible things to the sub, but also treat them nicely. The house next door has already been assigned to the position, and the pay is the same as a standard factory worker.

The 'bondage stealth' game doesn't seem to be a game, more like a configuration utility. It has settings for what happens on each day, filled in with what restraints are available, and what punishments are available. It seems like the game is being worked on constantly, as there are entries for the bondage toys at the back of the room already in place but disabled. Seems like they're almost ready just the person hasn't figured out the best way to make them safe. There's a lot of scenarios built into the toys to activate different robotics from punishments to fucking the target. Whoever programmed up the game also liked a lot of randomness, as she's changed the constants to allow for the hardest difficulty to appear on day one, even if at a very low chance. The rules are simple. If a naked and collared human female is found in the cul-de-sac by one of the security robots they're to catch her, and punish her. If she makes it to the steps leading up to the house, she's safe and the difficulty rises. So far the difficulty is on day two. The random restraints that have been selected have been simple locked on leather cuffs and collar. A lock for the wrists behind the back, and a ballgag. The punishment is getting fucked by the security robot in the middle of the street for twenty minutes. The program itself is unlocked, and any of the settings can be changed.

Some Variants

Food production can be done on the farm, and a malfunction has changed the outfits of the farms to all wear pony gear. Public nudity isn't allowed in the city so they aren't usually off the farm. One of these workers could be exploring the suburbs on some down time.